#ifndef  __SGL_DRAW_ARC_H__
#define  __SGL_DRAW_ARC_H__

#include "../core/sgl_core.h"
#include "sgl_draw.h"


void sgl_draw_thick_arc(sgl_surf_t *surf, int16_t cx, int16_t cy, int16_t Radius, int16_t angle_start, int16_t angle_end, int16_t thick, sgl_color_t color, sgl_color_t bg_color);

#endif //__SGL_DRAW_ARC_H__